/// winForm
//PC 版本
class musicplay
{
private string filename;
private string m = @"";
private long t;
[DllImport("winmm.dll", EntryPoint="mciSendString", CharSet = CharSet.Auto)]
private static extern long mciSendString(string lpstrCommand, string lpstrReturnString, long length, long hwndcallback);
public musicplay(string name)
{
filename = name;
}
public void play()
{
t = mciSendString(@"open " + filename, m, 0, 0);
t = mciSendString(@"play " + filename + @" repeat", m, 0, 0);
}
public void Stop()
{
t = mciSendString(@"close " + filename, m, 0, 0);
// t= mciSendString("stop song","",0,0);
}
}
調(diào)用方法:
播放: musicplay mpl = new musicplay("850.mp3");
mpl.play();
停止播放: musicplay mpl = new musicplay("850.mp3");
mpl.Stop();
//winform ppc and mobile phone 5.0
// 手機(jī)版
///
/// Sound 的摘要說明。
/// 添加以下引用
///引用 using System.Diagnostics;
/// using System.Threading;
/// using System.IO;
///
/// 調(diào)用方法:Sound aaa = new Sound(@"\Storage Card\aaa.wav");
/// 開始播放 aaa.Play(); 停止播放 aaa.endPlay();
public class Sound
{
private byte[] m_soundBytes;
private string m_fileName;
private enum Flags
{
SND_SYNC = 0x0000, /* play synchronously (default) */
SND_ASYNC = 0x0001, /* play asynchronously */
SND_NODEFAULT = 0x0002, /* silence (!default) if sound not found */
SND_MEMORY = 0x0004, /* pszSound points to a memory file */
SND_LOOP = 0x0008, /* loop the sound until next sndPlaySound */
SND_NOSTOP = 0x0010, /* don't stop any currently playing sound */
SND_NOWAIT = 0x00002000, /* don't wait if the driver is busy */
SND_ALIAS = 0x00010000, /* name is a registry alias */
SND_ALIAS_ID = 0x00110000, /* alias is a predefined ID */
SND_FILENAME = 0x00020000, /* name is file name */
SND_RESOURCE = 0x00040004 /* name is resource name or atom */
}
[DllImport("CoreDll.DLL", EntryPoint = "PlaySound", SetLastError = true)]
private extern static int WCE_PlaySound(string szSound, IntPtr hMod, int flags);
[DllImport("CoreDll.DLL", EntryPoint = "PlaySound", SetLastError = true)]
private extern static int WCE_PlaySoundBytes(byte[] szSound, IntPtr hMod, int flags);
[DllImport("CoreDll.DLL", EntryPoint = "PlaySoundW", SetLastError = true)]
private extern static int PlaySoundW(string szSound, int hMod, int flags);
[DllImport("CoreDll.DLL", CharSet = CharSet.Auto)]
public extern static bool sndPlaySound(string lpszSoundname, uint fuSound);
[DllImport("coredll")]
public static extern bool PlaySound(string szSound, IntPtr hMod, int flags);
public Sound(string fileName)
{
//
// TODO: 在此處添加構(gòu)造函數(shù)邏輯
//
m_fileName = fileName;
}
public Sound(Stream stream)
{
// read the data from the stream
m_soundBytes = new byte[stream.Length];
stream.Read(m_soundBytes, 0, (int)stream.Length);
}
public void Play()
{
// if a file name has been registered, call WCE_PlaySound,
// otherwise call WCE_PlaySoundBytes
if (m_fileName != null)
WCE_PlaySound(m_fileName, IntPtr.Zero, (int)(Flags.SND_ASYNC | Flags.SND_FILENAME | Flags.SND_LOOP));
else
WCE_PlaySoundBytes(m_soundBytes, IntPtr.Zero, (int)(Flags.SND_ASYNC | Flags.SND_MEMORY | Flags.SND_LOOP));
}
public void PlayOnce()
{
// if a file name has been registered, call WCE_PlaySound,
// otherwise call WCE_PlaySoundBytes
if (m_fileName != null)
WCE_PlaySound(m_fileName, IntPtr.Zero, (int)(Flags.SND_ASYNC | Flags.SND_FILENAME | Flags.SND_NOWAIT));
else
WCE_PlaySoundBytes(m_soundBytes, IntPtr.Zero, (int)(Flags.SND_ASYNC | Flags.SND_MEMORY));
}
public void endPlay()
{
try
{
WCE_PlaySoundBytes(null, IntPtr.Zero, (int)(Flags.SND_SYNC | Flags.SND_MEMORY | Flags.SND_NOWAIT));
}
catch (Exception e)
{
string str;
str = e.Message;
}
}
}